Do your civic duty and vote! (For Max)
Posted by Emily November 3, 2008
In a little over 24 hours, we Americans should have a new president.* Whew.

If you are in the US (and old enough), we hope you're planning to vote tomorrow. It could just be the most important thing you do for the next four years. And hey, guess what?! We have a completely free, no-strings-attached politically-relevant game to get you in the mood!

(Of course, if you're not in the US and/or are not old enough to vote, you can still entertain yourself with the free game while tomorrow's events unfold. Better to laugh with us than at us, after all.)

(Or if you prefer, check out Abe Lincoln Must Die in the newly released Sam & Max Season One for Wii!)

We hope you'll take this unique opportunity to join Sam & Max for a peek into how government is really run. And you can take comfort in the fact that no matter how bizarre the political scene becomes, it'll never be as bizarre as that time the Secret Service brought the Lincoln Memorial to life in an attempt to take over the world. I hope not, anyway.

As you're playing the game, here are a few presidential links you may enjoy:
*Assuming tomorrow's election goes more smoothly than the last two...
Tagged Consoles, Deep Thoughts, Events, Game Media, Sam & Max Digg this entry Send this to a friend 13 Comments
Sam & Max Wii coming Oct. 7 in North America!
Posted by Emily September 17, 2008
Ladies and gentlemen, we have a release date! (For North America, anyway.*) Starting October 7, you will be able to walk into a store, hand over $29.99, and get a shiny new copy of Sam & Max Season One for your Wii. We know some of you have been waiting for Sam & Max on the Wii for a long time now, and after two years of rumors and anticipation, it's finally a reality.

To celebrate the first Sam & Max console release ever, GameStop has a special preorder deal going on: reserve your copy of the game, and when it arrives you'll also get a free bonus CD with a behind the scenes featurette, trailers, desktop wallpapers, and an MP3 soundtrack sampler. (This is the same CD that came with the retail PC version.) The deal is good on their website and in stores.

Okay, so here's how you can help. Back when the Wii rumors first started up, there was a ton of movement on the internet as fans let us know just how much you wanted Sam & Max on the Wii. It's time to put that excitement to good use. Now that the release is approaching, you can really help us out by preordering and proving that Sam & Max is a perfect fit for the Wii, and the type of game retailers should be stocking. It's not just a line... preorders really do make a difference!

Please help us show the world that games like Sam & Max -- games that are funny, tell great stories, and are pretty damn entertaining even without a body count -- have a place in the market. I mean, we've already seen that when a lot of people all ask for the same thing, it CAN make a difference. It's one of the reasons Sam & Max made it to Wii in the first place. Now, let's make it count.


*International customers, don't despair! We hope to have news on availability in other territories very soon.
Tagged Consoles, Deep Thoughts, Sam & Max Digg this entry Send this to a friend 21 Comments
Dave Grossman speaks to the French (in English)
Posted by emily July 1, 2008
Our heroic design director Dave Grossman recently did an interview with French gaming site JeuxVideo.com. The interview has been translated into French for their readers, but they gave us permission to toss the English version up on our blog for the rest of you. So here you go!


JeuxVideo: Games like Sam & Max or Runaway prove that adventure games with a touch of humour a la LucasArts can still be major sellers, appealing to both core and casual gamers. So, how do you feel now towards Lucas still saying that the adventure genre is dead?

Dave Grossman: Perhaps "dead" is a more relative and subjective kind of term than we thought? It has long been my opinion that any lack of success adventure games have had as a genre stems mostly from there not being enough good ones, rather than from any inherent limitation of the form. That is, I blame the designers, not the tastes of the audience. Furthermore, I think that adventures' tools for the melding of story with game design are the kind of thing that will prove interesting to a more casual crowd.

There's more to this entry! Keep Reading »
Tagged Deep Thoughts, Press, Sam & Max, Strong Bad Digg this entry Send this to a friend 17 Comments
Google Reveals SBCG4AP Secrets
Posted by tabacco June 30, 2008
Despite our best efforts to maintain secrecy, Google has caught ahold of our top-secret plans for Strong Bad's Cool Game For Attractive People. Or maybe there's been an hilarious page crawling blooper involving Strong Bad's developer blog. Only you can decide which.

Tagged Consoles, Deep Thoughts, Strong Bad, The Website, WiiWare Digg this entry Send this to a friend 46 Comments
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