This weekend, conquer Strong Badia
Posted by Emily September 19, 2008

(Image lovingly lifted from this guy)

So, Friday's here, which means you have two impending days of freedom. Make them count by playing our new game, Strong Badia the Free!

This second episode is getting even better reviews than the first (which says a lot, since Homestar Ruiner got some pretty awesome reviews as well). And if you're a Sam & Max fan, you'll probably feel right at home with Strong Badia the Free, which was written by Chuck Jordan, the lead writer on Sam & Max Season Two (along with the Brothers Chaps, of course!)

But don't just take my word for it! Here are some of the reasons totally unbiased third parties think your life will not be complete until Strong Badia the Free has become a part of it...

Cubed3, 9/10
Telltale has once again delivered a must-have WiiWare download that is by far a cut above the rest. Now be sure to get your hands on it before the third episode arrives!

GamePro Arcade, 4.75/5 (Editor's Choice)
Episode 2 is so well written, funny and enjoyable you'll gladly submit to the domineering, steel toed boot of your new red masked overlord.

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Strong Bad tells it like it is
Posted by Emily September 3, 2008
Some guys from IGN managed to scrounge up Strong Bad's private number, and they got him to answer some questions about his Cool Game for Attractive People and the upcoming episode, Strong Badia the Free*. It's definitely worth a listen! (The Strong Bad interview starts about halfway through the podcast.)


Speaking of press, if you still need to be convinced that Strong Bad Episode 1: Homestar Ruiner is a game worth playing, here's a crash course on the first hour of gameplay, thanks to Crispy Gamer. Oh, and we found out today that Homestar Ruiner is #1 on the WiiWare charts for the third week in a row. Woo!

*Coming soon to PC and WiiWare!
Tagged Press, Strong Bad, WiiWare Digg this entry Send this to a friend 8 Comments
The Strong Bad reviews are in!
Posted by Emily August 14, 2008
In theater, there is a tradition of staying up all night after a premiere, anxiously awaiting the reviews that will hit in the next morning's paper. It would be romantic to say that's what happened with the Strong Bad reviews (and after all the sugar on Monday, we certainly had enough jittery energy to stay up all night!), but the internet is a living beast, and the reviews have been rolling in all week with no sign of stopping. And guess what? They're pretty damn good! (Not to mention that, as WiiWare-World announced yesterday, Homestar Ruiner is currently the #1 game on WiiWare...)

Here is some of the awesome praise we've been seeing for Homestar Ruiner, the premiere episode of Strong Bad's Cool Game for Attractive People:

N-Europe, 9/10
SBCG4AP is virtual proof that the point-and-click adventure game is alive and well, and still extremely fun and rewarding to play. This is one of the funniest and best Wii games released to date, period. And the best? There's still four more installments to come starting with Strong Badia the Free next month. Bring. It. On.

Wired Game|Life Blog, 8/10
I had a great time just walking around and clicking on things just to see what happened, as exploration is always rewarded with, at least, a witty remark from Strong Bad. The 3-D graphics replicate the 2-D Flash animation surprisingly well -- it's as if you're playing an episode of the show. Even being familiar with Telltale's work, I was genuinely surprised at just how much content is packed into this first episode.

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Dave Grossman speaks to the French (in English)
Posted by emily July 1, 2008
Our heroic design director Dave Grossman recently did an interview with French gaming site JeuxVideo.com. The interview has been translated into French for their readers, but they gave us permission to toss the English version up on our blog for the rest of you. So here you go!


JeuxVideo: Games like Sam & Max or Runaway prove that adventure games with a touch of humour a la LucasArts can still be major sellers, appealing to both core and casual gamers. So, how do you feel now towards Lucas still saying that the adventure genre is dead?

Dave Grossman: Perhaps "dead" is a more relative and subjective kind of term than we thought? It has long been my opinion that any lack of success adventure games have had as a genre stems mostly from there not being enough good ones, rather than from any inherent limitation of the form. That is, I blame the designers, not the tastes of the audience. Furthermore, I think that adventures' tools for the melding of story with game design are the kind of thing that will prove interesting to a more casual crowd.

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Tagged Deep Thoughts, Press, Sam & Max, Strong Bad Digg this entry Send this to a friend 17 Comments
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